Bloggin' with AscentStudios

Join Alex's epic journey as he experiences the trials, tribulations, thrills and chills as an RPG designer...

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Location: Portland, Oregon, United States

Thursday, May 27, 2004

For those of you who love to rag on designers...

...a diagram of where your hard-earned money really goes. Now back to work on Project X!

Speaking of which...
The Geekend cometh! Ah yes, that semi-if-at-all-annual, testosterone-soaked weekend of dice-rolling, dungeoneering and debauchery. Geekend II: The Revenge will feature a veritable cornecopia of the gaming industry's B-list, including yours truly; Mark Christensen, co-author of Most Wanted and warehouse taskmaster of Privateer Press; Kevin Ripka, that guy who did stat blocks for Most Wanted; Erik, Privateer Press's friendliest customer service guy; Jesse, Project X co-conspirator and frequently referred to 'the coolest gamer anyone ever met'; and Nick, Travis, and Louis, whose characters inhabit the many examples and stat blocks of books I write.

The Geekend is a veritable decathalon of gaming -- this time around we'll be playing lots of Warmachine (of course - gotta get me one of those Stormclads!); some of Fantasy Flight Games' awesome d20-minigame Grimm; Travis' sweet new zombie-survival scenario Dead Traffic, using Pinnacle's awesome Savage Worlds system; some four player Mario Kart: Double Dash and Champions of Norrath; and at least 1 round of Jesse's hysterical B-Horror-Movie Drinking Game. And of course, there will much consumption of the beer, liquor and fatty foods that make every Geekend truly great.

I'm sure you all can sympathize
To continue my review of PA, I've found an event we can all relate to in our gaming careers -- reluctantly bringing a new guy to your game, ashamedly introducing him to your players, then driving him away from the hobby forever.

And a Good Summary of the Attitude of the Average Democrat
Just read the URL, my friend: http://www.johnkerryisadouchebagbutimvotingforhimanyway.com

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