Bloggin' with AscentStudios

Join Alex's epic journey as he experiences the trials, tribulations, thrills and chills as an RPG designer...

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Location: Portland, Oregon, United States

Tuesday, October 25, 2005

Ask and Ye Shall Receive

Hello, faithful bloggers. What a month it's been. I've survived 2 solid weekends of in-law visits, the second annual Spycraft Design Weekend (this time, a little more relaxed than last year's ;)), an unexpected turn of events in AEG's operations, 2 birthdays, a quickie freelance assignment for Privateer Press, a trip to Seattle, and a partridge in a pear tree. Needless to say, my blogtime has been somewhat compressed, but I'm looking to get back on the saddle again...if you're still out there.

What lit the fire for me was the amazing, the fantastic, the unthinkable...someone ACTUALLY REVIEWED 2.0!!! Kudos to my friends at d20 Magazine Rack for showing the initiative, and a very thorough (and incidentally, very positive!) review. We ended up with possibly the highest score ever on the site - 99/100, an A+. Check it out here.

Star Wars 2.0 Update
I last updated the document on 10/3. Next update will be Dark and Light Side powers, but I'm still figuring out the pinnacle foci (Corruption and Unity) at this point. They're without precident as game mechanics, but definately part of the SW mythology. I may just post without them. Check out the current document here.

10kB Update
Over in 10kB Land, we're pretty excited. We are finally talking with a distribution house about getting the book into your hot little hands, the last of the art is floating in, and things are finally looking up after a rough patch. Now all I hope for is that the industry supports us.

A brief word on our industry
I don't think the sky is falling, but all RPG fans should take note - those of us in the industry need your support now more than ever. Support those games and creators you like, and tell your friends. I think the current fallout is part of the natural ebb and flow of the industry as the last semblances of the d20 boom collapse, taking those companies that caught the wave down with it. I agree with Phil Reed's assessment that the mid-sized game companies (like AEG) are in the riskiest spot, as they don't have the exposure of DnD or White Wolf but they have far more overhead and risk than the small publishers like Mythic Dreams, or the Forge guys. Like everything in this world, it seems the middle is vanishing as things swing toward the poles of the powerful and the small, and those who want to survive have to decide where they can and will belong.

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